﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace QLTV_Public
{
   public class TaiLieu_Public
    {
        private string _MaTaiLieu;

        public string MaTaiLieu
        {
            get { return _MaTaiLieu; }
            set { _MaTaiLieu = value; }
        }
        private string _NhanDe;

        public string NhanDe
        {
            get { return _NhanDe; }
            set { _NhanDe = value; }
        }
        private string _PhuDe;

        public string PhuDe
        {
            get { return _PhuDe; }
            set { _PhuDe = value; }
        }
        private string _TacGiaChinh;

        public string TacGiaChinh
        {
            get { return _TacGiaChinh; }
            set { _TacGiaChinh = value; }
        }
        private string _DongTacGia;

        public string DongTacGia
        {
            get { return _DongTacGia; }
            set { _DongTacGia = value; }
        }
        private string _NguoiBienDich;

        public string NguoiBienDich
        {
            get { return _NguoiBienDich; }
            set { _NguoiBienDich = value; }
        }
        private string _TomTatNoiDung;

        public string TomTatNoiDung
        {
            get { return _TomTatNoiDung; }
            set { _TomTatNoiDung = value; }
        }
        private int _LanTaiBan;

        public int LanTaiBan
        {
            get { return _LanTaiBan; }
            set { _LanTaiBan = value; }
        }
        private int _NamXuatBan;

        public int NamXuatBan
        {
            get { return _NamXuatBan; }
            set { _NamXuatBan = value; }
        }
        private string _MaNgonNgu;

        public string MaNgonNgu
        {
            get { return _MaNgonNgu; }
            set { _MaNgonNgu = value; }
        }
        private string _MaLinhVuc;

        public string MaLinhVuc
        {
            get { return _MaLinhVuc; }
            set { _MaLinhVuc = value; }
        }
        private string _MaTheLoai;

        public string MaTheLoai
        {
            get { return _MaTheLoai; }
            set { _MaTheLoai = value; }
        }
        private string _MaNhaXB;

        public string MaNhaXB
        {
            get { return _MaNhaXB; }
            set { _MaNhaXB = value; }
        }
        private string _MaNguonCung;

        public string MaNguonCung
        {
            get { return _MaNguonCung; }
            set { _MaNguonCung = value; }
        }
        private string _MaViTri;

        public string MaViTri
        {
            get { return _MaViTri; }
            set { _MaViTri = value; }
        }
        private int _SoTrang;

        public int SoTrang
        {
            get { return _SoTrang; }
            set { _SoTrang = value; }
        }
        private int _SoLuong;

        public int SoLuong
        {
            get { return _SoLuong; }
            set { _SoLuong = value; }
        }
        private double _GiaBia;

        public double GiaBia
        {
            get { return _GiaBia; }
            set { _GiaBia = value; }
        }
        private DateTime _NgayBienMuc;

        public DateTime NgayBienMuc
        {
            get { return _NgayBienMuc; }
            set { _NgayBienMuc = value; }
        }
        private Boolean _TrangThaiDKCB;

        public Boolean TrangThaiDKCB
        {
            get { return _TrangThaiDKCB; }
            set { _TrangThaiDKCB = value; }
        }
        private string _MaNhanVien;

        public string MaNhanVien
        {
            get { return _MaNhanVien; }
            set { _MaNhanVien = value; }
        }
    }
}
